inclusion

Paese, Città/Regione

Paese: 
Estonia
Città: 
Pärnu

Organizzazione

Nome dell'ente o associazione: 
Pärnu Koidula Gymnasium
Contesto dell'ente o dell'associazione che presenta il progetto: 
School

Sito Web

http://codeadventure1.weebly.com; https://twinspace.etwinning.net/26577/pages/page/153863

Legge sulla privacy

Consenso al trattamento dei dati personali
Acconsenti al trattamento dei dati personali?: 
Autorizzo la FMD al trattamento dei miei dati personali.

Tipo di progetto

Educazione fino ai 18 anni

Descrizione del progetto

Description Frase (max. 500 characters): 

The project is mainly about discovering in world of programming. It uses Scratch as the main tool.
Making Christmas cards with the use of Scratch.mit.edu - due Christmas.
The younger students learn from older students how to use the digital tool Scratch by receiving Christmas cards. 
Older students guide younger students in how to program educational games by creating tutorial videos.
Older students assess and review the results (games) made by the younger students. 
The students work collaboratively in mixed groups (Estonian and Norwegian students) in order to program and use educational games.
The students know the essential rules of netiquette and copyrights.

Project Summary (max. 2000 characters): 

Project aims:

Making Christmas cards with the use of Scratch.mit.edu - due Christmas.
The younger students learn from older students how to use the digital tool Scratch by receiving Christmas cards. 
Older students guide younger students in how to program educational games by creating tutorial videos.
Older students assess and review the results (games) made by the younger students. 
The students work collaboratively in mixed groups (Estonian and Norwegian students) in order to program and use educational games.
The students know the essential rules of netiquette and copyrights.

Project activities:

1.Getting to know each other 
Make Christmas cards with the use of Scratch.mit.edu - due Christmas.
The younger students learn from older students how to use the digital tool Scratch by receiving Christmas cards Cards contest.

Project logo creating.Creating project logo. Logos contests.
2. Make a game in scratch.mit.edu  
Create mixed groups

The older students make tutorials for the younger students 
Work in groups (teamwork), online meetings.
The students create games according to the tutorial-videos in February
3. Game testing
Test the games and assess the games, and the groups have to make eventually corrections
4. Game sharing
At the end of the project the students are supposed to share their games with their local school mates
5. Feedback and analysis

Websites:

http://codeadventure1.weebly.com

https://twinspace.etwinning.net/26577/pages/page/153863

Activities: https://drive.google.com/file/d/0B8V07eFAgBHKOHpCX0hfel9mLXlxcUZwbDBQaVh...

Tutorials (students (mentors) made) - https://twinspace.etwinning.net/26577/pages/page/173811

Christmas card (made international mixed groups)  - https://twinspace.etwinning.net/26577/pages/page/153873

Feedbac to Christmas cards - https://sire71.typeform.com/to/AWdbgq

The best Christmas cards (voting) - https://twinspace.etwinning.net/26577/pages/page/228050

Padlets (groups) - https://twinspace.etwinning.net/26577/pages/page/228050

I group padlet - https://padlet.com/dayle237/4e24663wfn2e

II group Padlet - https://padlet.com/dayle237/pgwdso07mew4

III group Padlet - https://padlet.com/dayle237/qp9t4l9lop8q

IV group Padlet -  https://padlet.com/dayle237/u8vi66c0p1ce

V group Padlet - https://padlet.com/dayle237/rhcg450n63et

VI group Padlet - https://padlet.com/dayle237/hwpuce9hf41t

https://twinspace.etwinning.net/26577/pages/page/153864

Overview of project - https://www.emaze.com/@AORCWTFRQ/codeadventure

 

Da quando è funzionante il vostro progetto?

2016-11-01 00:00:00

Obiettivi ed elementi di innovazione

The students should promote and achieve digital skills and foreign language competence to be competent citizens of the 21st century.
How to make coding as an useful and motivating activity by the use of collaborative work between Estonian and Norwegian students. The students gain new knowledge about different subjects through programming.
The project is mainly about discovering in world of programming. It uses Scratch as the main tool.

Risultati

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
The students should promote and achieve digital skills and foreign language competence to be competent citizens of the 21st century. How to make coding as an useful and motivating activity by the use of collaborative work between Estonian and Norwegian students. The students gain new knowledge about different subjects through programming. The project is mainly about discovering in world of programming. It uses Scratch as the main tool. The students know the essential rules of netiquette and copyrights.The project is mainly about discovering in world of programming. It uses Scratch as the main tool.
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

Project memebers - Pärnu Koidula Gymnasium 10 students (active members), Peetri Lasteaed-Põhikool (25 students and 1 mentor), Norway 20 students and 3 teachers.

Sostenibilità

What is the full duration of your project (from beginning to end)?: 
Meno di 1 anno
What is the approximate total budget for your project (in Euro)?: 
Meno di 10.000 Euro
What is the source of funding for your project?: 
Altro
Il progetto è economicamente autosufficiente?: 
Since when?: 
2017-09-01 00:00:00
When is it expected to become self-sufficient?: 
2017-10-01 00:00:00

Trasferibilità

Has your project been replicated/adapted elsewhere?: 
What lessons can others learn from your project? (max. 1500 characters): 

Scratch as main tool - study different subjects through the programing like foreigne language (English), having online meetings and chattings; e-safety (quiz), maths (different programing skills), art (ICT drawing), collaboration - mixed groups from Estonian and students from Norway etc

Are you available to help others to start or work on similar projects?: 

Informazioni aggiuntive

Barriers and Solutions (max. 1000 characters): 
For online meetings different time zones.
Future plans and wish list (max. 750 characters): 
Develop programing skills, make new project using Scratch as the main project tool.

Paese, Città/Regione

Paese: 
Peru
Città: 
LIMA

Organizzazione

Nome dell'ente o associazione: 
UPCH IMT AVH
Contesto dell'ente o dell'associazione che presenta il progetto: 
University
Specify: 
Awards such as GJC etc

Sito Web

http://imtavh.cayetano.edu.pe/en/research/groups/telesalud-research-group.html

Legge sulla privacy

Consenso al trattamento dei dati personali
Acconsenti al trattamento dei dati personali?: 
Autorizzo la FMD al trattamento dei miei dati personali.

Tipo di progetto

Educazione fino ai 29 anni

Descrizione del progetto

Description Frase (max. 500 characters): 

Disaster response to mass-casualty incidents represents one of the greatest challenges to a community's emergency response system. Rescuers, field medical personnel, and regional emergency departments and hospitals must often provide care to large numbers of casualties in a setting of limited resources, inadequate communication, misinformation, damaged infrastructure, and great personal risk.

Project Summary (max. 2000 characters): 

Last year, Peru and other countries around the Pacific Ocean have been affected by the phenomenon known as El Nino, a rise in sea temperatures that increases evaporation and brings about heavy rains. In 1998 floods in Peru were also linked to El Nino, which was particularly strong that year.

Telehealth in Peru is becoming a reality, as in other countries in the region and the world, favoring access to health services at all levels of care, providing technological benefits, allowing a coordinated and immediate response of care, establishing a quick and accurate diagnosis in case of an emergency.

 

 

That is why, from MINSA (Ministry of Health of Peru), under the direction of the General Directorate of Telehealth has begun with telecapacitations at the national level. Focusing efforts on training health personnel in the regions affected by the Coastal Child.

 

In order to confront health emergencies due to the rains and floods in our country, the Health, Referral and Emergency Department of the Ministry of Health has been conducting telecapacitations nationwide.

 

The use of educational technology to make a difference provides integrity correctly in the hospitals using the corresponding application in different areas. Specialists are working to train health personnel in areas affected by disasters.

Tele-trainings for health personnel at the national level will continue and priority specialties are: infectious diseases, mental health, chronic diseases, telehealth and electronic clinical records. 

Primary care is the doorway into the Peruvian public health system. On that level of care, personal health have a main role. As such, they can benefit from telehealth initiatives that bring them closer to specialists of other levels of care. We created with Ministery of Health in all in Peru a novel system (telecapacitations) using information and communication technology (ICT) to respond to a sudden shortage, and tested the system to determine whether it would compensate for a shortage after “Niño Costero”.

After introducing the system to train health personnel, the probability of learning in emergencies when there are no specialists increased. Therefore, the system of telecapacitations is helping considerably and also to create the telehealth units in their hospitals, health centers, medical posts among others.

Da quando è funzionante il vostro progetto?

2016-01-01 00:00:00

Obiettivi ed elementi di innovazione

Telecapacitations is the system necessary for the personal of health without the specialist in disasters zone. After introducing the system, probability of personal of health increased. This the system may contribute to improvement in the ability to respond to sudden excessive patient needs in multiple emergencie.

Risultati

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
Each week we have differentes issues for personal health. In differents regions are create the Telehealth Unit effectively. The Telecapacitations was designed to improve the response for the emergencies and contact very fast with the specialists. The ICT help us for the disasters and very fast attention for the patients and education. The network social (facebook, twitter, messenger), help them for the food and accommodation..
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

In particular, next-generation wireless Internet and geopositioning technologies may have the greatest impact on improving communications, information management, and overall disaster response and emergency medical care.

ICT to promote the reduction of poverty and increase social inclusion in developing countries.

Sostenibilità

What is the full duration of your project (from beginning to end)?: 
Da 1 a 3 anni
What is the approximate total budget for your project (in Euro)?: 
Meno di 10.000 Euro
What is the source of funding for your project?: 
Altro
Il progetto è economicamente autosufficiente?: 
No

Trasferibilità

Has your project been replicated/adapted elsewhere?: 
Where? By whom?: 
PERU AND MINISTERY OF HEALTH
What lessons can others learn from your project? (max. 1500 characters): 

These technologies have applications in terms of enhancing mass-casualty field care, provider safety, field incident command, resource management, informatics support, and regional emergency department and hospital care of disaster victims.

Are you available to help others to start or work on similar projects?: 

Informazioni aggiuntive

Future plans and wish list (max. 750 characters): 
On september we have the Hackaton in Health with 5 areas priorities. After Hackaton we will create more applications to help thousands persons in the take care of the health.( https://www.youtube.com/watch?v=y3T1bK8zwyA)

Paese, Città/Regione

Paese: 
Spain
Città: 
Madrid

Organizzazione

Nome dell'ente o associazione: 
Down Syndrome Foundation of Madrid (Down Madrid)
Contesto dell'ente o dell'associazione che presenta il progetto: 
Other

Sito Web

http://www.downmadrid.org

Legge sulla privacy

Consenso al trattamento dei dati personali
Acconsenti al trattamento dei dati personali?: 
Autorizzo la FMD al trattamento dei miei dati personali.

Tipo di progetto

inn

Descrizione del progetto

Description Frase (max. 500 characters): 

Access to people with inatellectual disabiliities to the Information Society

Project Summary (max. 2000 characters): 

No gap 2.0 arises from the BIT Project, project created in 1999 by the Orange Foundation, Carlos III University of adrid and Down Syndrome Foundation of Madrid. The objective of this project is to open new ways for the social integration, education and labor of people with Down's syndrome and/or intellectual disabilities through the use of information and communications technology. It is a Project I+D+i of technological an educational character.
Although there are legal regulations, both at Europrean level and at Spanish level, concerning to guarantee the access to people with disability to the differente environments, buildings, transport, etc,; it is also true that in many cases it does not solve the difficultuies that people with disability find every day. This consideration is even bigger, being the access to information.
While in other disabiliteis ther are adaptations and/or physical aids to ther technological environment, in the case of IDPs does not occur the samen. The access barriers that the technological environment presents to peopole with intellectual disability can be overcome thanks to the training systems and developments that guarantee the cognitive accesibility. In this way, they are learned attention problems, comprehension or navigation by the interface among others.
On the other hand it is evident that young people with disability, digital natives, must use ther own technological tools of the information society. And this is indispensable so do not beconme in "info-excluded".
For these reasons Down Madrid, through theri Project ICT "No gap 2.0" develops differents lines of action directed to facilitate the inclusion of people with intellectual disability in the digital society.

Da quando è funzionante il vostro progetto?

1999-05-30 22:00:00

Obiettivi ed elementi di innovazione

To overcome the digital gap that the information and communications technology presents to IDPs, from this Project we propose 3 objectives:
1. Train in ICT people with intellectual disability, professional and family
1.1. Create innovate spaces to develop the teaching activity.
1.2. Create technological classrooms
1.3. Develop a methodology of teaching-learning of specific ICT for people with intellectual disability.
1.4. Develop a technological competencies work of people with intellectual disability
1.5. Develop competencies of collaborative work trhrough ICT
1.6. Train other professionals on the use of technological tools 3.0
1.7. Sensitize families on the use of technological tools from an early age
2. Develpment of accesible tools for people with intellectual disability
3. Investigation

Risultati

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
ICT training of people with intellectual disability, professional and family 1. Cration of 7 technological classrooms. 2 installations for public use. 2. Design a training system b-learning, included in the platform no gap 2.0. 3. Development of technological competencies of more than 400 students annually. 4. To give clasess in teacher training centers of the Community of Madrid 5. Organization of Technological and Intellectual disability conferences of biannaual character 6. Organization of the Technological Week in collaboration with other entities: National Police, technology companies 7. Participation in Crogresses and Conferences Development of accesible tools for PDI 1. Adaptation videos in collaboration with Screens Frieds and Feaps with the objetive of sesitize and train in the safe use of the new technologies and to promotion of the responsible citizenship. 2. Trainig system. Internet ¡safe! Seto of explanatory videos made by PDI on the appropiate uso of internet Http://www.youtube.com/watch?v=mB1qkoHe858&feature=youtu.be http://www.youtube.com/watch?v=uhbnm2R8TTg&feature=youtu.be 3. Author tools "DEDOS". Application tool in a multicontact table, tables for the creation of educational activities. http://aprendecondedos.es 4. Graphic adventure: "Lucas and the case of the solen paiting". Directed to young PDI, it is about a graphic adventure in which you must go advancing in stages throug the resollution of enigmas in a logical way, interacting with characters and objects to complete the story. 5. CITI: It consists in a game, downloadable in the mobile phone or the computer, throught to create the technologies to the PDI in a simple and a fun way Investigation Award to the Educational Innovation of SIMO EDUCATION 2014 to the Best ICT Project Inclusive Education, Equality and Diversity, granted to "DEDOS Project" of ICT
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

In the following lines, I will detail the number os total beneficiaries:
-Technological classroom Pio XII: 17 students
-Technological classroom 3 Olivos: 117 students
-The Lighted House classroom: 26 students
-Reddo classroom: 8 students
-Ocupational Center: 35 students
- Special education school Mª Isabel Zulueta: 105 students
- Special education school Carmen Fernández-Miranda 60 students

Total students: 368 students/month

Sostenibilità

What is the full duration of your project (from beginning to end)?: 
Più di 6 anni
What is the approximate total budget for your project (in Euro)?: 
Da 30.001 a 75.000 Euro
What is the source of funding for your project?: 
Finanziamenti pubblici o privati
Il progetto è economicamente autosufficiente?: 
Since when?: 
2007-08-30 22:00:00

Trasferibilità

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

People with intellectual disability are part of the actual society and the makes them in full rights cyber-citizens. Is our obligation, as an institution, develop all that activities that are precise to reach that they do not get locked out of this society in which they were born. For that, we must listen to them and make them participate of their information, of the designs and developments. It is indispensable, the forming part of the work team.

Are you available to help others to start or work on similar projects?: 

Informazioni aggiuntive

Barriers and Solutions (max. 1000 characters): 
The biggest difficulty with which we found is the source of funding. To develop this Project we need count on partners which believe in it, so wie invite you to know us and support us. We alse present this Project to all the convocations of support
Future plans and wish list (max. 750 characters): 
The publication of the plataform no gap 2.0 on septembre 2015, with adapted materials for the learning of: windowns environment, office, prezzi, google apps, directed to people with intellectual disability.

Paese, Città/Regione

Paese: 
Italy
Città: 
Colle di Val d'Elsa (SI), Toscana

Organizzazione

Nome dell'ente o associazione: 
Arnolfo di Cambio
Contesto dell'ente o dell'associazione che presenta il progetto: 
School
Specify: 
No need of funding. Teacher experiment in their curricular hours.

Sito Web

http://project14-15.weebly.com/

Legge sulla privacy

Consenso al trattamento dei dati personali
Acconsenti al trattamento dei dati personali?: 
Autorizzo la FMD al trattamento dei miei dati personali.

Tipo di progetto

Educazione fino ai 15 anni

Descrizione del progetto

Description Frase (max. 500 characters): 

21 Schools from 14 european countries worked together in this project to show each other what everyone should know about their country: enjoy!

Project Summary (max. 2000 characters): 

The students of all participant schools (Austria, Belgium, Denmark, Estonia, Germany, Greece, Italy, Norway, Poland, Romania, Slowakia, Slowenia, Spain, Turkey) present those aspects that, in their opinion, all should know about their own country. They work on a common Website http://project14-15.weebly.com/ The students of all involved schools are free to choose the aspects of their countries they want the others to know, and the ICT tools to present them. For this reason, this is a cross-curricular project, with many subjects included (Geography, History, Music, Art, Economics, German, English....) as both the facts the students want to introduce and the way of presentation have to be chosen by the students themselves (Video, photos, art, potcast...). The project also wants to be a significant contribution to the idea of Inclusion/inclusive education: every student of every schooltype is welcome and every participant contributes in his own way.

Da quando è funzionante il vostro progetto?

2014-09-29 22:00:00

Obiettivi ed elementi di innovazione

In our peculiar situation (Italian school), the project is included in an experimental pathway of teaching Geography without the use of a textbook. This is the project I chose for my younger students, as it is quite simple and enjoyable at different levels, plus it exactly matches the national curricula requirements for this age. As for the project as a whole, we set these objectives with our partners: students should get competences in 1) researching about their own country in different subjects (famous/special landscapes, famous music, historical persons...) - 2) finding ways to present their results/ideas to other students in other countries in an understandable and attractive way, using German or English as foreign language and different ICT-tools - 3) using and working with different ICT-tools like video, potcasting, audio, photo editing, photostory, (...) and building and creating a Wiki - 4) communicating with others by twinspace-tools (chat, mail...) and for example skype, using their knowledges in foreign languages. - 5) giving feedback to the contributions of their partners, working further with results of their partners they found on the common Wiki.

Risultati

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
The project got excellent results in terms of students' engagement and motivation. All of them contributed to the common website, browsed the partners' materials, took the tests and quizzes prepared by the different teams, did further research to introduce their countries or get to know better those of the others. Students with special needs, migrants, natives, students coming from disadvantaged social situations, brilliant students... all of them found their way to give a significant contribution. Immigrants were particularly excited, as for once they had something more to say than the others, as they got a different perspective on their two countries (the one they came from, the one they live now). Different intelligences were cared for as the students could choose their media of expression (not only words but also visuals, music, etc). The project got excellent results also in terms of students' attainment in the national tests. In my involved class, all of the 27 students passed the standard Geography tests with good grades. The criteria of evaluation are chosen by the Geography Department and take into consideration the improving of the pupil's situation from the start to the end of the school year, the use of the specific language, the competence in orientation, the proper use of ICT, the understanding of the realation between a territory and its population/history. Another important result of our project is the website itself: it is a valuable collection of information prepared by kids for kids. It is website that all schools, everywhere in the world, could use for free as a database of teaching material for many subjects (geography, music, art, history...).
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

21 schools are involved in the project, and we can estimate an average of 1000 students being involved monthly with the project (either working on the website or exploring it). Plus, their families, their schools and their local communities are involved and regularly take part in the dissemination events. So a huge number of people contributes to the success of the project - either by being an actor (students, teachers) or part of the audience (families, municipalities...).

Sostenibilità

What is the full duration of your project (from beginning to end)?: 
Da 1 a 3 anni
What is the approximate total budget for your project (in Euro)?: 
Meno di 10.000 Euro
What is the source of funding for your project?: 
Altro
Note eventuali: 
Scuola Secondaria di Primo Grado
Il progetto è economicamente autosufficiente?: 
Since when?: 
2014-09-29 22:00:00

Trasferibilità

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

It's a simple project but with lots of opportunities for pupils and teachers. Basically, the students are let free to explore their countries and tell the others what they think it's worth knowing. A great way to overcome prejudices: you introduce yourself, you answer to your partners' questions, and viceversa - you know the others by their introductions and by asking them about themselves. Other schools could learn than you can innovate, presenting subjects for real, not only through books, at zero cost. Then, once they're engaged, students will turn to books (or most likely to the web) to know more. But they will already have some basis of critical thinking. Moreover, as stated before, other schools in the world can use for free the teaching material available in our website. It is particularly interesting as all af the materials are produced by kids in order to speak to other kids: for this reason, they are probably the best way to introduce a subiect in a way that's both appealing to the students and easy to understand for them. All of this, at zero cost!

Are you available to help others to start or work on similar projects?: 

Informazioni aggiuntive

Barriers and Solutions (max. 1000 characters): 
No obstacles that cannot be overcome by common sense and mutual help. The coordinators of the projects were great and helped us in the use of ICT tools, or for working on the common website, or for communicating (not so easy when you've got 21 schools involved). One obstacle could be that some teachers (and also some students, to be honest) are still scared of ICT tools. But if you browse the pages and stop to Italy, you will be amazed at how the students improved in ICT in time: they actually started with an hand-written ebook, then got to ppt and eventually to videos and avatars. This kind of teaching is time-consuming and needs to be planned in detail, but once you are in, there's nothing that cannot be solved. Note: the entire homepage of our site was accidentally deleted a number of times! What happened? nothing, the coordinators laughed at it and just rebuilt it. Then they told us how to avoit deleting everything again. This kind of "disasters" may happen and they will. But you just have to choose wisely your team and you'll be fine.
Future plans and wish list (max. 750 characters): 
We will definitely go on with this kind of project-based teaching. We hope we'll be able to involve more classes in the future. We also hope we'll go on working with at least some of our partners.
Abbonamento a RSS - inclusion