Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters):
This project noticed in Estonian own made game competition “Mängumaraton” 2017. The students (who made these games) played e-safety games in different Estonian primary schools:
1) The primary school students liked the games (e-safety quiz and BeeBot programming), it’s like floor board game
3) All students had new knowledges of e-safety
4) The primary students had new knowledges through the integration of subjects, the interesting activities (BeeBot moving, geometric shapes, how to get right angle degrees etc
5) The students had experience to make questions and create interesting activities for younger students
The students had good practice working with younger students as teachers
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters):
Project team – 7 students. Practise in different primary schools (about 60 students). Them waited some schools who want to wide primary schools students network horizon.