internet

Project Location

Country: 
Italy
City: 
Roma

Organization

Organization Name: 
IIS Pacinotti-Archimede
Organization Type: 
School
Specify: 
Autofinanziamento

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 18 years

Project Description

Description Frase (max. 500 characters): 

Lezione video-interattiva sulla gramatica inglese.

Project Summary (max. 2000 characters): 

Il nostro progetto consiste in un insieme di video i quali costituiscono una serie di lezioni interattive riguardanti la grammatica inglese. Attualmente si può usufruire di questi servizi solo tramite il sito web: www.youtube.com. Gli utenti partiranno da un video principale il quale illustrerà una regola grammaticale, successivamente verranno reindirizzati ad una lezione approfondita riguardante quell'argomento oppure direttamente ai relativi esercizi. In caso di fallimento si darà la possibilità di rivedere la lezione o altrimenti ricominciare da capo l'esercizio, invece in caso di corretta esecuzione si potrà accedere al video "trionfo".

How long has your project been running?

2014-11-29 23:00:00

Objectives and Innovative Aspects

Nell'immediato futuro abbiamo molti punti sui quali focalizzarci per migliorare il nostro progetto. Uno dei tanti e probabilmente il più audace è l'inclusione di questi video in app per mobile, o la creazione di dispositivi appositi. Tuttavia siamo ancora in fase di progettazione soggetta ad eventuali e continui cambiamenti.

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
Attualmente i video sono pienamente operativi e abbiamo ricevuto riscontri positivi da parte degli utenti che hanno avuto la possibilità di testare il progetto.
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

Attualmente il numero di utenti che possono usufruire delle lezioni multimediali è ristretto ad una piccola cerchia di autorizzati. Ad ogni modo i video sono pienamente visitabili e consultabili presso l'indirizzo web:
https://goo.gl/fjpRTq

Sustainability

What is the full duration of your project (from beginning to end)?: 
From 1 to 3 years
What is the approximate total budget for your project (in Euro)?: 
Less than 10.000 Euro
What is the source of funding for your project?: 
Other
Specify: 
Liceo (Istituto Tecnico Industriale) - Indirizzo "Elettronico"
Is your project economically self sufficient now?: 
Yes
Since when?: 
2015-04-29 22:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

Gli utenti o altri soggetti esterni al progetto possono imparare, oltre alle relative lezioni di inglese, delle piccole nozioni di videomaking apprendibili semplicemente tramite l'osservazione dei video che costituiscono il nostro progetto.

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
Al momento attuale non abbiamo riscontrato nessuna tipologia di ostacolo e non ne prevediamo nell'immediato futuro.
Future plans and wish list (max. 750 characters): 
**I nostri progetti per il futuro ed aspettative sono state descritte a dovere nel paragrafo "Obiettivi ed Elementi di Innovazione".

Project Location

Country: 
Cameroon
City: 
Yaounde

Organization

Organization Name: 
Nathalie Tekam
Organization Type: 
Other
Specify: 
Grants for the first year, grants and sale of services for the second year, and self sufficience for the third year

Website

www.lets-getready.org

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 18 years

Project Description

Description Frase (max. 500 characters): 

GetReady already brings ICT into classrooms through Kebisu, a web tutoring platform to be used for regular educational activities, develops children' creativity and innovation potential through STEM talks, and breaks gender stereotyping related to STEM fields, through role modeling by successful professional women in STEM.

Project Summary (max. 2000 characters): 

GetReady was initiated in 2013 by young Cameroonian individuals led by Ms. Nathalie Tekam, who is implementing the project today. It all started with the desire to impact the mindset of children and youth aged 8-18 years on three points: help them discover their creativity and innovation potential, help them to appropriate ICTs as development tools rather than as toys (internet usage in Cameroon is growing, but meanwhile, about 50% of our traffic is oriented toward leisure), break the myth that STEM studies and careers are too difficult or frustrating for girls and women. To achieve these objectives, the following strategies were adopted. 1.Offering to primary and secondary schools, a web tutoring platform (to be used locally) containing interactive and multimedia scientific educational resources complying with Cameroonian official scholar programs, as well as attractive and customized content related to STEM fields and careers. Kebisu, this tutoring platform, is edited and provided freely by a Cameroonian startup named ITISS, co-founded by Nathalie Tekam (www.itiss-group.com) 2. For the most underprivileged schools, offering computers to allow them to use the platform. 3. Organizing STEM talks in schools, animated exclusively by women in STEM, and including activities inspired by the techbridge toolkit (http://www.techbridgegirls.org). For the first year, funded by personal contribution and the support of a WeTech Seed Fund grant (http://www.iie.org/who-we-are/news-and-events/press-center/press-release...), GetReady could benefit to 4 schools, for a total of more than 800 students (boys and girls). Feedback was collected from 298 individuals: 261 students (including 117 girls), 23 teachers and 14 parents. 100% of students expressed that GetReady impacted them positively concerning their understanding of STEM subjects and careers, and 77% of girls described STEM fields as interesting or easy. 1 IT room was created (the very first one in a small community near Yaounde), 2 IT rooms were upgraded, representatives from 4 Cameroonian ministries and from private companies were sensitized on the issues of improving educational methods through ICT, creating an early IT literacy among young children, and reducing the gender gap in STEM fields.

How long has your project been running?

2013-11-29 23:00:00

Objectives and Innovative Aspects

By the end of the year 2016:
- Making 100 000 primary and secondary school students to be IT literate, and to consider ICT tools as development tools rather than toys.
- Getting 50 women to volunteer to serve as role models for girls, with the aim to get more of them into STEM fields and career
- Witnessing an increase of 75% in the number of beneficiary girls willing to get into STEM fields and careers later.
Our instruments are:
- A tutoring platform named Kebisu, provided free of charges to school, to be used during regular educational activities;
- The provision of computers and associated services to schools that need equipment to be able to use Kebisu;
- the organization of STEM talks in schools, animated by successful professional women in STEM.

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
For its first year, GetReady could benefit to 4 schools, for a total of more than 800 students (boys and girls). Feedback was collected from 298 individuals: 261 students (including 117 girls), 23 teachers and 14 parents. 100% of students expressed that GetReady impacted them positively concerning their understanding of STEM subjects and careers, and 77% of girls described STEM fields as interesting or easy. 1 IT room was created (the very first one in a small community near Yaounde), 2 IT rooms were upgraded, representatives from 4 Cameroonian ministries and from private companies were sensitized on the issues of improving educational methods through ICT, creating an early IT literacy among young children, and reducing the gender gap in STEM fields.
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

At least 800 students and educators interact with GetReady during the school year, through the usage of the web tutoring platform installed in beneficiary schools. Added to that, during the first year, 298 individuals (students, teachers and parents), attended STEM talks organized in beneficiary schools. 2 community events were attended by 85 key actors of the community.

Sustainability

What is the full duration of your project (from beginning to end)?: 
From 1 to 3 years
What is the approximate total budget for your project (in Euro)?: 
From 10.001 to 30.000 Euro
What is the source of funding for your project?: 
Other
Is your project economically self sufficient now?: 
No
Since when?: 
2015-06-29 22:00:00
When is it expected to become self-sufficient?: 
2016-08-30 22:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

- Close communication actions are more efficient than mass communication for schools that are the most in need concerning ICT literacy issues. Schools having basic but insufficient IT equipment are the most eager to spontaneously apply to programs similar to GetReady. Schools having no IT equipment at all often don't even get the information, or don't consider themselves as eligible.
- Initiatives aiming to influence educational methods through ICT, and/or to impact girls about STEM during regular school hours, need to impact their teachers first. Even when they may be interested in the initiative globally, many consider any ICT or STEM related innovation requiring their personal involvement as an undesired additional workload.

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
The major challenges faced was to get teachers actively involved in the project. Our solution has been a huge effort of communication, sensitization and identification of key leaders able to motivate their colleagues.
Future plans and wish list (max. 750 characters): 
Our future plans include: - going online (to give the possibility to individuals anywhere in Cameroon to have an individual account on Kebisu, even if they are not related to a beneficiary schools) - Take profit of the increasing usage of smartphones, by publishing a mobile version of Kebisu. Teenagers using their internet connection and their smartphone to study and learn while "playing", will be more eager to look for useful content on internet than if their smartphone is simply a "toy". We believe that this will lead to more innovation, and even to early entrepreneurship. - Addressing schools in more rural areas of Cameroon. This necessitate more material and human investment, but they are the most in need of GetReady's benefits.

Project Location

Country: 
Italy
City: 
Trento e Rovereto (Trentino Alto Adige)

Organization

Organization Name: 
ITT M. Buonarroti, Trento - Liceo Antonio Rosmini, Rovereto (TN)
Organization Type: 
School

Website

http://cbook.it/

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 29 years

Project Description

Description Frase (max. 500 characters): 

Sperimentazione in classe di una piattaforma web interattiva e collaborativa per leggere ed esplorare i classici della letteratura, in particolare i Promessi Sposi, con strumenti di Digital Humanities

Project Summary (max. 2000 characters): 

I Promessi Sposi 2.0 nascono da un progetto di ricerca di didattica col digitale in provincia di Trento (Sèduco), in collaborazione con una azienda che si occupa di Digital Humanities. L’applicazione web del "cbook" è una piattaforma interattiva per la lettura, lo studio e l’analisi dei classici della letteratura. Il primo testo sviluppato in versione cbook è stato I Promessi Sposi, di Alessandro Manzoni. L’applicazione consente di leggere il testo, suddiviso in sequenze, esplorare le schede dei personaggi, vedere come si relazionano e come interagiscono (social networks dei personaggi), esplorare i luoghi del romanzo su mappe interattive (storica e attuale), annotare il testo collaborativamente ed aggiungere i propri contributi. Le insegnanti Silva Filosi e Magda Niro hanno svolto diverse attività con i loro studenti di liceo e istituto tecnico.

How long has your project been running?

2013-08-30 22:00:00

Objectives and Innovative Aspects

Didattica collaborativa online per le materie umanistiche. Didattica per competenze con strumenti digitali innovativi, per la letteratura.
Per approfondimenti segnaliamo i link al workshop #BarbariDigitali a Trento http://www.seduco.it/BarbariDigitali-Workshop

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
Sui risultati della sperimentazione, segnaliamo gli interventi delle due insegnanti Silva Filosi https://www.youtube.com/watch?v=xu4u08QGELE e Magda Niro https://www.youtube.com/watch?v=EQlP2ayc3gM al workshop #BarbariDigitali . Nell'anno scolastico 2014 - 2015 la sperimentazione si è estesa a scuole di tutta Italia, elencate nel sito del cbook http://cbook.it/ L'applicazione web è arrivata terza nel concorso internazionale Digital Humanities Awards, nella sezione Best DH tools
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

Nell'anno scolastico 2014 - 2015 circa 600 studenti (più di 30 classi) hanno utilizzato l'applicazione web. Oltre a studenti e insegnanti, l'applicazione è utilizzata da ricercatori universitari (italiani e non) ed editori.

Sustainability

What is the full duration of your project (from beginning to end)?: 
From 1 to 3 years
What is the approximate total budget for your project (in Euro)?: 
From 30.001 to 75.000 Euro
What is the source of funding for your project?: 
Grants
Is your project economically self sufficient now?: 
No
Since when?: 
2015-06-29 22:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
Yes
Where? By whom?: 
Circa 30 scuole in Italia
What lessons can others learn from your project? (max. 1500 characters): 

Come affrontare le problematiche della didattica collaborativa online, specialmente per le materie umanistiche. Come utilizzare alcuni strumenti delle Digital Humanities per la formazione e la didattica.

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
Segnaliamo il video dell'intervento al Salone del Libro di Alessandra Carpene, la tesista che ha seguite dall'inizio le sperimentazioni dei Promessi sposi 2.0 e poi del cbook: https://www.youtube.com/watch?v=ipaGvwQdaDU
Future plans and wish list (max. 750 characters): 
Progetto di ricerca Librare in regione Piemonte http://www.librare.org/ sulle biblioteche scolastiche e l'interazione tra libri di carta e opere online.

Project Location

Country: 
France
City: 
corsica

Organization

Organization Name: 
CampusLab - RobotiCamp
Organization Type: 
Association
Specify: 
droit d'entrée utilisation label roboticamp

Website

www.roboticamp.com

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 10 years

Project Description

Description Frase (max. 500 characters): 

RobotiCamp propose une démarche scientifique innovante via la robotique. Elle s’appuie sur une pédagogie novatrice : résolution de problème, travail collaboratif et partage de solutions. L’enfant identifie, analyse puis résout des problèmes. Il développe son sens logique, formule des hypothèses, confronte ses idées Il entre dans un univers au carrefour des sciences, de la technologie, de l'ingénierie et des mathématiques. Il se dote des outils qui feront de lui un acteur du monde de demain.

Project Summary (max. 2000 characters): 

Le projet est né en 2013, au CampusPlex d'Ajaccio, où le constat était que de moins en moins de jeunes s'engageaient dans les filières scientifiques et techniques. L’idée était de trouver un moyen de les motiver dès le plus jeune âge et leur montrer qu’ils avaient les facultés et la possibilité d’agir sur nombres d’objets technologiques et numériques les entourant. Dans ce constat sont nées les premières écoles RobotiCamp en Corse. L’école a pour but de former, dans le cadre des activités periscolaires, les enfants de 8 à 14 ans, à la programmation informatique en utilisant la robotique comme support d’apprentissage ludique et innovant. Le concept d’école sera packagé afin de proposer à toute personne désireuse d’ouvrir une école de le faire en ayant l’ensemble des éléments indispensables à la bonne marche d’une école. Ce package comprend les cours en OpenSource, un kit pédagogique, un système d’évaluation ainsi que l’accès au réseau Roboticamp.

How long has your project been running?

2013-12-30 23:00:00

Objectives and Innovative Aspects

Les objectifs sont : - avoir une méthode et un contenu pédagogiques innovants et de qualité dans le domaine de la robotique et de la programmation à destination des enfants de 8 à 14 ans et leur faire aimer les sciences. - mettre en place un réseau d'écoles de robotique pour les plus jeunes en europe (actions marketing, - créer un éco système favorisant l'émergence de projets novateurs et de start up. - fournir en Open Source le matériel pour une large diffusion et un enrichissement du projet RobotiCamp. Les moyens : - Organisation de rencontres afin de recruter de nouvelles écoles dans des zones cibles (villes d’europe) - Développement d’un produit en ligne (Web/Mobile) de gestion des écoles - Organisation d’évènement, concours et Webinar pour évangeliser sur les concepts métiers - Gestion des campagnes publicitaires - Création et gestion d’un système d’évaluation des écoles

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
<p>Notre projet a &eacute;t&eacute; reconnu d'utilit&eacute; p&eacute;dagogique par le rectorat de Corse. Adopt&eacute; par les mairies de Bastia et d'Ajaccio pour intervenir Nous participons &agrave; diverses manifestations sur le num&eacute;riques en proposant des ateliers d'initiation aux scolaires (coll&egrave;ges et lyc&eacute;es) : Bastia ville num&eacute;rique, f&ecirc;te de la science, forum de la robotique. Pour la partie &eacute;valuation des &eacute;l&egrave;ves les missions ont &eacute;t&eacute; con&ccedil;ue pour que les &eacute;l&egrave;ves s'auto &eacute;valuent : - les erreurs sont analys&eacute;es et corrig&eacute;es par eux m&ecirc;mes en temps r&eacute;el tout le long de la mission. - en fin de mission ils r&eacute;alisent une vid&eacute;o o&ugrave; ils expliquent comment ils ont con&ccedil;u le robot et &eacute;crit le programme pour accomplir la mission, quels &eacute;taient les contraintes et ce qu'ils pensaient de la mission. Pour la partie &eacute;valuation du formateur : - il y a un retour des &eacute;l&egrave;ves sur la mission : sa complexit&eacute;, son int&eacute;r&ecirc;t et la mani&egrave;re d'accompagner les &eacute;l&egrave;ves pendant les cours. Pour la partie &eacute;coles : - un syst&egrave;me d'enqu&ecirc;te et de ranking est mis en place directement avec les parents pour pouvoir corriger d'&eacute;ventuels dysfonctionnements.</p>
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

En 2014 près d'une centaine d'enfants ont suivi les ateliers du samedi matin en Corse. A la rentrée 2015, près de 200 à suivront les ateliers qui se dérouleront sur la semaine. De plus nous interviendrons dans le cadre du temps aménagé les après midi dans les écoles de Corse, où nous sensibiliserons près de 800 enfants. Notre équipe est composée de 4 formateurs (scientifiques, ingénieurs et enseignants) qui écrivent les missions, créent les kits et le matériel pédagogiques et assurent la formation, et de 3 autres personnes qui s'occupent du marketing, et de l'aspect financier du projet.

Sustainability

What is the full duration of your project (from beginning to end)?: 
More than 6 years
What is the approximate total budget for your project (in Euro)?: 
From 75.001 to 500.000 Euro
What is the source of funding for your project?: 
Sale of products or services
Is your project economically self sufficient now?: 
Yes
Since when?: 
2015-06-29 22:00:00
When is it expected to become self-sufficient?: 
2016-12-30 23:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
No
Where? By whom?: 
<p>En cours par la mise place du r&eacute;seau RobotiCamp</p>
What lessons can others learn from your project? (max. 1500 characters): 

Notre expérience permet d'ouvrir ces écoles et de diffuser un contenu de qualité avec des objectifs précis quant à la formation en programmation des plus jeunes. le concept de RobotiCamp regroupe : - rédaction de contenus pédagogiques de qualité (des missions avec des objectifs précis) - une pédagogies innovante - une diffusion basée sur les réseaux et l'open source. Nous mettons à disposition par l'open source notre expérience et le label RobotiCamp dans le domaine de la formation pour les plus jeunes de la programmation et la robotique.

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
<p>Les obstacles sont - la formation du futur formateur de l'&eacute;coles : mais nous cr&eacute;ons des MOOC afin d'expliquer d'une part comment ouvrir l'&eacute;cole et d'autre part comment mettre en place les cours et se tenir aux objectifs p&eacute;dagogiques. - l'achat du mat&eacute;riel pour ouvrir une &eacute;cole (robots et ordinateurs) : il existe sur le march&eacute; des clones de robots EV3 low cost, ou bien des solutions &agrave; base d'RDUINO. Nous proposerons des id&eacute;es pour faire baisser les co&ucirc;ts d'achat en mat&eacute;riel.</p>
Future plans and wish list (max. 750 characters): 
<p>Le mode de fonctionnement du r&eacute;seau d&rsquo;&eacute;cole participe &agrave; un changement du mode de production du travail, en donnant la possibilit&eacute; &agrave; quiconque de cr&eacute;er un emploi ou un revenu compl&eacute;mentaire. La r&eacute;volution robotique et num&eacute;rique n&eacute;cessite de revoir en profondeur le syst&egrave;me &eacute;ducatif. Celui-ci n'est plus en mesure de d&eacute;velopper les comp&eacute;tences n&eacute;cessaires pour permettre aux &eacute;l&egrave;ves de s'imposer sur le futur march&eacute; du travail. Ainsi, le d&eacute;veloppement du r&eacute;seau d&rsquo;&eacute;cole favorisera la cr&eacute;ation d&rsquo;&eacute;cosyst&egrave;mes, &nbsp;d&rsquo;acc&eacute;l&eacute;rateurs, et &nbsp;de start up dans le domaine de la robotique et de ses d&eacute;riv&eacute;s</p>

Project Location

Country: 
Italy
City: 
Livorno,Toscana

Organization

Organization Name: 
Liceo F. Cecioni
Organization Type: 
School

Website

http://twinspace.etwinning.net/521

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 18 years

Project Description

Description Frase (max. 500 characters): 

l’Odyssée du Twinspace et les voyages d’Ulysse dans le temps et l’espace, le projet “Ulysse 2015: la toile de Pénélope”est le net dans lequel les jeunes peuvent se perdre.Le projet a aussi pour but la production d’un récit collaboratif qui cette année aborde les thèmes de la sécurité sur internet et de son usage responsable : Pénélope recherche Ulysse en tissant sa toile sur internet

Project Summary (max. 2000 characters): 

Un des objectifs de ce récit d’écriture collaborative a été de sensibiliser les élèves à la sécurité sur internet, finalisé par des expositions dans chacune des écoles partenaires lors du Safer Internet Day en février 2015. L’étape 0, est une activité brise-glace : présentations des écoles et des élèves (Blog, forum, visioconférences). Dans l’étape 1, les élèves travaillent en équipes mixtes et produisent un texte court sur les thèmes suivants : Réseaux sociaux, internet mobile, Jeux vidéo en ligne, Cyber-harcèlement, Virus et connexions malveillantes. (remue- méninge sur Padlet et rédacttion collaborative sur Titanpad) Au cours de l’étape 2, en équipes nationales, les élèves préparent un affichage utilisant ces textes et d’autres documents destiné au SID2015. Au cours de l’étape 3 les élèves rédigent les récits en équipes mixtes. L’étape 4 est consacrée aux dernières corrections et à la finalisation des récits, suivie d’une activité d’évaluation dans l’étape 5. La production finale réunit les récits collaboratifs de 9 établissements impliqués.

How long has your project been running?

2014-08-30 22:00:00

Objectives and Innovative Aspects

Un des objectifs de ce récit d’écriture collaborative a été de sensibiliser les élèves à

la sécurité sur internet, finalisé par des expositions dans chacune des écoles

partenaires lors du Safer Internet Day en février 2015.

L’étape 0, est une activité brise-glace : présentations des écoles et des élèves (Blog,

forum, visioconférences). Dans l’étape 1, les élèves travaillent en équipes mixtes et

produisent un texte court sur les thèmes suivants : Réseaux sociaux, internet mobile,

Jeux vidéo en ligne, Cyber-harcèlement, Virus et connexions malveillantes. (remue-méninge sur Padlet et rédacttion collaborative sur Titanpad) Au cours de l’étape 2,

en équipes nationales, les élèves préparent un affichage utilisant ces textes et d’autres documents destiné au SID2015.

Au cours de l’étape 3 les élèves rédigent les récits en équipes mixtes.

L’étape 4 est consacrée aux dernières corrections et à la finalisation des récits, suivie d’une activité d’évaluation dans l’étape 5.

La production finale réunit les récits collaboratifs de 9établissements

http://internetsenzapaura.blogspot.it/?view=flipcard

http://issuu.com/perbosc/docs/ulysse-2015-ebook-06

http://twinspace.etwinning.net/521

http://ulysse2015.blogspot.com

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
Les 2 productions collaboratives sont l’affichage du Safer Internet Day et le récit final. Des documents, textes, logos communs sont élaborés en coopération et utilisés pour l’affichage http://twinspace.etwinning.net/521/pages/page/1164 L’édition du texte du récit final conserve les couleurs du Titanpad pour rendre compte de cette activité collaborative. On visualise clairement les différentes contributions des élèves. http://twinspace.etwinning.net/521/pages/page/41770 Le Twinspace archive des publications web publiées au cours du projet dans le journal du projet (chaine Youtube Pénélope (www.youtube.com/PenelopeLacroix), murs virtuels padlets (pour le SID2015 et l’évaluation), outils d’écriture collaborative Titanpad (SID2015 et récits), visioconférences sur Saba Centra, ainsi que des diaporamas (google slides). Le groupe Facebook est utilisé pour la communication entre enseignants (https://www.facebook.com/groups/ulysse2014/ ) Ces documents respectent la législation sur la propriété intellectuelle (dessins et vidéos originales, autorisations parentales pour les photographies des élèves mineurs La production finale est un texte de 58 pages (12 110 mots)  au format doc, pdf et e- book : http://issuu.com/perbosc/docs/ulysse-2015-ebook-06 Creazione da parte degli studenti del liceo Cecioni di due app per cellulare Android :un gioco per imparare a navigare sicuri in Internet.Creazione di un blog per discutere in ambito cittadino sulla sicurezza in ambito cittadino http://internetsenzapaura.blogspot.it/?view=flipcard
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

circa 200 alunni

Sustainability

What is the full duration of your project (from beginning to end)?: 
From 1 to 3 years
What is the approximate total budget for your project (in Euro)?: 
Less than 10.000 Euro
What is the source of funding for your project?: 
Grants
Specify: 
Liceo Linguistico
Is your project economically self sufficient now?: 
No
Since when?: 
2015-06-29 22:00:00
When is it expected to become self-sufficient?: 
2014-08-30 22:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

l'utilizzazione delleITC come strumento di apprendimento creativo,collaborazione,scambio .L'utilizzo di Internet in classe "senza paura"

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
L’organisation du travail est clairement définie pour les élèves et enseignants dans une page du twinspace en 6 étapes et son détaillées dans les sous-pages: http://twinspace.etwinning.net/521/pages/page/269 0. (Brise-glace) Présentation du projet par les enseignants aux élèves. Présentation des élèves et des écoles 1 (univers des récits) Discussion/débat dans la classe pour choisir un thème du récit parmi les suivants: Réseaux sociaux, internet mobile, Jeux vidéo en ligne, Cyber-harcèlement, Virus et connexions malveillantes. 2 (Safer Internet Day 2015) Préparation d'un affichage dans les écoles pour le Safer Internet Day 3 (Les aventures) Rédaction collaborative des aventures sur Titanpad 4 (La navette) Organisation du récit (ordre des différentes aventures, mise en page, orthographe, ponctuation) Publication en ligne d’un e-book 5 (Ithaque) Après le retour à Ithaque, voici l'heure du bilan. Evaluation par questionnaire. Visioconférence
Future plans and wish list (max. 750 characters): 
Un Ulysse 2016 est prévu:on abodera le thème du "retour":évdemment encore une fois les Tice et la création collective seront au centre de notre nouveau projet.

Project Location

Country: 
Ghana
City: 
ACCRA

Organization

Organization Name: 
GHANA-KOREA INFORMATION ACCESS CENTRE-UNIVERSITY OF GHANA
Organization Type: 
University

Website

http:// www.facebook.com/GhanaKoreaInfoAccessCentre

Privacy Law

Consenso al trattamento dei dati personali
Do you authorize the FMD to the treatment of your personal data?: 
I do authorize the FMD to the use of my personal data.

Project Type

Education up to 29 years

Project Description

Description Frase (max. 500 characters): 

ICT TRAINING AND OUTREACH FOR PRIMARY/SECONDARY EDUCATION

Project Summary (max. 2000 characters): 

We are a public entity that provides “free public access” to information through the use of computers and the internet. We encourage the use of IAC particularly to underserved communities and schools in Ghana.
With our concurrent aim with our Korean initiators, we seek to reach out to underserved groups, such as primary and junior secondary schools who lack the practicality in computers and internet usage. Our technology service is made available to the public without charging any member, be it national or foreign. This therefore fell in line with our core mandate to forming the IACTON PROJECT to help the neglected school children in ghana.

How long has your project been running?

2013-09-29 22:00:00

Objectives and Innovative Aspects

The objectives of the IAC are as follows;
• To aid the spread of ICT knowledge and information dissemination.
• To promote learning of ICT.
• To equalize the digital divide of students and other users of ICT.
• To explore other use of ICT for the benefit of the Primary/secondary schools, the commercial World and the public.

Results

Describe the results achieved by your project How do you measure (parameters) these. (max. 2000 characters): 
1. Students so far have enjoyed hands-on-computer training. ICT – (Student ICT Participation and Knowledge) 2. Teacher ICT and Pedagogical skills and knowledge 3. It has Boast ICT teachers’ morale 4. It has exposed students to our ultra modern IT Equipment 5. To prepare students for active and productive citizenship 6. To facilitate education and the spread of knowledge
How many users interact with your project monthly and what are the preferred forms of interaction? (max. 500 characters): 

USERS ARE MOSTLY SCHOOL CHILDREN (30/MONTH). INVITATION LETTERS ARE SENT TO THE VARIOUS PRIMARY SCHOOLS AND THEY COME TO OUR ICT CENTRE FOR SUCH TRAINING (WITH PROJECTS, WIRELESS, 30 COMPUTERS, PA SYSTEM)

Sustainability

What is the full duration of your project (from beginning to end)?: 
From 1 to 3 years
What is the approximate total budget for your project (in Euro)?: 
Less than 10.000 Euro
What is the source of funding for your project?: 
Grants
Is your project economically self sufficient now?: 
No
Since when?: 
2014-10-30 23:00:00
When is it expected to become self-sufficient?: 
2015-12-30 23:00:00

Transferability

Has your project been replicated/adapted elsewhere?: 
No
What lessons can others learn from your project? (max. 1500 characters): 

MAKING ICT EDUCATION PRACTICAL AND INTERACTIVE THAN THEORETICAL IN TEACHING. THAT WILL BE THE SUREST WAY TO BRIDGE THE GAP BETWEEN DEVELOPING AND DEVELOPED STATES.

Are you available to help others to start or work on similar projects?: 
Yes

Background Information

Barriers and Solutions (max. 1000 characters): 
HEADS OF SCHOOL WERE RELUCTANT SINCE THE TIMING WAS CRUSHING WITH THEIR CLASSES HOURS BUT IT WAS RESOLVED AS THEY INTEGRATED THE ICT AS A MAIN CREDIT OUR COURSE
Future plans and wish list (max. 750 characters): 
OUR INITIAL PLAN IS PILOTING IN ACCRA REGION AND SOON WILL EXTEND TO OTHER REGIONS IN GHANA. ALSO WE WILL SUGGEST TO ITU AND OTHER NATIONAL INFORMATION AGENCIES TO MAKE THIS A PRIORITY PROJECT AS THEY SEEK TO ESTABLISH ICT CENTRES IN DEVELOPING COUNTRIES. GETTING THE RESOURCEFUL PERSONNEL.
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